Name

XmPushButtonGadget(3X) — XmPushButtonGadget--The PushButtonGadget widget class XmPushButtonGadgetwidget class

Synopsis

#include <Xm/PushBG.h>

DESCRIPTION

PushButtonGadget issues commands within an application. It consists of a text label or pixmap surrounded by a border shadow. When PushButtonGadget is selected, the shadow changes to give the appearance that the PushButtonGadget has been pressed in. When PushButtonGadget is unselected, the shadow changes to give the appearance that the PushButtonGadget is out.

The default behavior associated with a PushButtonGadget in a menu depends on the type of menu system in which it resides. By default, BSelect controls the behavior of the PushButtonGadget. In addition, BMenu controls the behavior of the PushButtonGadget if it resides in a PopupMenu system. The actual mouse button used is determined by its RowColumn parent.

Thickness for a second shadow may be specified by using the XmNshowAsDefault resource. If it has a non-zero value, the Label's resources XmNmarginLeft, XmNmarginRight, XmNmarginTop, and XmNmarginBottom may be modified to accommodate the second shadow.

If an initial value is specified for XmNarmPixmap but not for XmNlabelPixmap, the XmNarmPixmap value is used for XmNlabelPixmap.

Classes

PushButtonGadget inherits behavior and resources from Object, RectObj, XmGadget and XmLabelGadget classes.

The class pointer is xmPushButtonGadgetClass.

The class name is XmPushButtonGadget.

New Resources

The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XmN or XmC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the Xm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XtSetValues (S), retrieved by using XtGetValues (G), or is not applicable (N/A).

Name

Class

Type

Default

Access

XmNactivateCallback

XmCCallback

XtCallbackList

NULL

C

XmNarmCallback

XmCCallback

XtCallbackList

NULL

C

XmNarmColor

XmCArmColor

Pixel

dynamic

CSG

XmNarmPixmap

XmCArmPixmap

Pixmap

XmUNSPECIFIED_PIXMAP

CSG

XmNdefaultButtonShadowThickness

XmCdefaultButtonShadowThickness

Dimension

dynamic

CSG

XmNdisarmCallback

XmCCallback

XtCallbackList

NULL

C

XmNfillOnArm

XmCFillOnArm

Boolean

True

CSG

XmNmultiClick

XmCMultiClick

unsigned char

dynamic

CSG

XmNshowAsDefault

XmCShowAsDefault

Dimension

0

CSG


XmNactivateCallback 

Specifies the list of callbacks that is called when the PushButtonGadget is activated. It is activated when the user presses and releases the active mouse button while the pointer is inside the PushButtonGadget. Activating PushButtonGadget also disarms it. For this callback the reason is XmCR_ACTIVATE.

XmNarmCallback 

Specifies the list of callbacks that is called when PushButtonGadget is armed. It is armed when the user presses the active mouse button while the pointer is inside the PushButtonGadget. For this callback the reason is XmCR_ARM.

XmNarmColor 

Specifies the color with which to fill the armed button. XmNfillOnArm must be set to True for this resource to have an effect. The default for a color display is a color between the background and the bottom shadow color. For a monochrome display, the default is set to the foreground color, and any text in the label appears in the background color when the button is armed.

XmNarmPixmap 

Specifies the pixmap to be used as the button face if XmNlabeltype is XmPIXMAP and PushButtonGadget is armed. This resource is disabled when the PushButtonGadget is in a menu.

XmNdefaultButtonShadowThickness 

This resource specifies the width of the default button indicator shadow. If this resource is zero, the width of the shadow comes from the value of the XmNshowAsDefault resource. If this resource is greater than zero, the XmNshowAsDefault resource is only used to specify whether this button is the default. The default value is the initial value of XmNshowAsDefault.

XmNdisarmCallback 

Specifies the list of callbacks that is called when the PushButtonGadget is disarmed. PushButtonGadget is disarmed when the user presses and releases the active mouse button while the pointer is inside that gadget. For this callback, the reason is XmCR_DISARM.

XmNfillOnArm 

Forces the PushButtonGadget to fill the background of the button with the color specified by XmNarmColor when the button is armed and when this resource is set to True. If False, only the top and bottom shadow colors are switched. When the PushButtonGadget is in a menu, this resource is ignored and assumed to be False.

XmNmultiClick 

If a button click is followed by another button click within the time span specified by the display's multi-click time, and this resource is set to XmMULTICLICK_DISCARD, do not process the second click. If this resource is set to XmMULTICLICK_KEEP, process the event and increment click_count in the callback structure. When the button is in a menu, the default is XmMULTICLICK_DISCARD; otherwise, for a button not in a menu XmMULTICLICK_KEEP is the default value.

XmNshowAsDefault 

If XmNdefaultButtonShadowThickness is greater than zero, a value greater than zero in this resource specifies to mark this button as the default button. If XmNdefaultButtonShadowThickness is zero, a value greater than zero in this resource specifies to mark this button as the default button with the shadow thickness specified by this resource. The space between the shadow and the default shadow is equal to the sum of both shadows. The default value is zero. When this value is not zero, the Label resources XmNmarginLeft, XmNmarginRight, XmNmarginTop, and XmNmarginBottom may be modified to accommodate the second shadow. This resource is disabled when the PushButton is in a menu.

Inherited Resources

PushButtonGadget inherits behavior and resources from the following superclasses. For a complete description of each resource, refer to the man page for that superclass.

Name

Class

Type

Default

Access

XmNaccelerator

XmCAccelerator

String

NULL

CSG

XmNacceleratorText

XmCAcceleratorText

XmString

NULL

CSG

XmNalignment

XmCAlignment

unsigned char

dynamic

CSG

XmNfontList

XmCFontList

XmFontList

dynamic

CSG

XmNlabelInsensitivePixmap

XmCLabelInsensitivePixmap

Pixmap

XmUNSPECIFIED_PIXMAP

CSG

XmNlabelPixmap

XmCLabelPixmap

Pixmap

dynamic

CSG

XmNlabelString

XmCXmString

XmString

dynamic

CSG

XmNlabelType

XmCLabelType

unsigned char

XmSTRING

CSG

XmNmarginBottom

XmCMarginBottom

Dimension

dynamic

CSG

XmNmarginHeight

XmCMarginHeight

Dimension

2

CSG

XmNmarginLeft

XmCMarginLeft

Dimension

dynamic

CSG

XmNmarginRight

XmCMarginRight

Dimension

dynamic

CSG

XmNmarginTop

XmCMarginTop

Dimension

dynamic

CSG

XmNmarginWidth

XmCMarginWidth

Dimension

2

CSG

XmNmnemonic

XmCMnemonic

KeySym

NULL

CSG

XmNmnemonicCharSet

XmCMnemonicCharSet

String

dynamic

CSG

XmNrecomputeSize

XmCRecomputeSize

Boolean

True

CSG

XmNstringDirection

XmCStringDirection

XmStringDirection

dynamic

CSG


Name

Class

Type

Default

Access

XmNbottomShadowColor

XmCBottomShadowColor

Pixel

dynamic

G

XmNhelpCallback

XmCCallback

XtCallbackList

NULL

C

XmNhighlightColor

XmCHighlightColor

Pixel

dynamic

G

XmNhighlightOnEnter

XmCHighlightOnEnter

Boolean

False

CSG

XmNhighlightThickness

XmCHighlightThickness

Dimension

2

CSG

XmNnavigationType

XmCNavigationType

XmNavigationType

XmNONE

CSG

XmNshadowThickness

XmCShadowThickness

Dimension

2

CSG

XmNtopShadowColor

XmCTopShadowColor

Pixel

dynamic

G

XmNtraversalOn

XmCTraversalOn

Boolean

True

CSG

XmNunitType

XmCUnitType

unsigned char

dynamic

CSG

XmNuserData

XmCUserData

XtPointer

NULL

CSG


Name

Class

Type

Default

Access

XmNancestorSensitive

XmCSensitive

Boolean

dynamic

G

XmNborderWidth

XmCBorderWidth

Dimension

0

CSG

XmNheight

XmCHeight

Dimension

dynamic

CSG

XmNsensitive

XmCSensitive

Boolean

True

CSG

XmNwidth

XmCWidth

Dimension

dynamic

CSG

XmNx

XmCPosition

Position

0

CSG

XmNy

XmCPosition

Position

0

CSG


Name

Class

Type

Default

Access

XmNdestroyCallback

XmCCallback

XtCallbackList

NULL

C


Callback Information

A pointer to the following structure is passed to each callback:

typedef struct 

{ 

   int   reason; 

   XEvent   * event; 

   int   click_count; 

} XmPushButtonCallbackStruct; 

reason 

Indicates why the callback was invoked.

event 

Points to the XEvent that triggered the callback.

click_count 

This value is valid only when the reason is XmCR_ACTIVATE. It contains the number of clicks in the last multiclick sequence if the XmNmultiClick resource is set to XmMULTICLICK_KEEP, otherwise it contains 1. The activate callback is invoked for each click if XmNmultiClick is set to XmMULTICLICK_KEEP.

Behavior

XmPushButtonGadget includes behavior from XmGadget. XmPushButtonGadget includes menu traversal behavior from XmLabelGadget. Additional behavior for XmPushButtonGadget is described below:

BDrag Press: 

Drags the contents of a PushButtonGadget label, identified by pressing BDrag. This action creates a DragContext object whose XmNexportTargets resource is set to "COMPOUND_TEXT" for a label type of XmSTRING; otherwise, "PIXMAP" if the label type is XmPIXMAP. This action is undefined for PushButtonGadgets used in a menu system.

BSelect Press: 

This action arms the PushButtonGadget.

In a menu, this action unposts any menus posted by the PushButtonGadget's parent menu, disables keyboard traversal for the menu, and enables mouse traversal for the menu. It draws the shadow in the armed state. Unless the button is already armed, it calls the XmNarmCallback callbacks.

If the button is not in a menu, this action draws the shadow in the armed state. If XmNfillOnArm is set to True, it fills the button with the color specified by XmNarmColor. If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for the button face. It calls the XmNarmCallback callbacks.

BSelect Press 2+: 

If XmNmultiClick is XmMULTICLICK_DISCARD, this action does nothing.

If XmNmultiClick is XmMULTICLICK_KEEP, this action does the following: Draws the shadow in the armed state. If the button is not in a menu and if XmNfillOnArm is set to True, fills the button with the color specified by XmNarmColor.

If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for the button face. Calls the XmNarmCallback callbacks.

BSelect Click or BSelect Release: 

In a menu, this action unposts all menus in the menu hierarchy and activates the PushButtonGadget. It calls the XmNactivateCallback callbacks and then the XmNdisarmCallback callbacks.

If the PushButtonGadget is not in a menu, this action draws the shadow in the unarmed state. If XmNfillOnArm is set to True, the background color reverts to the unarmed color. If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used for the button face. If the pointer is still within the button, this action calls the callbacks for XmNactivateCallback. Calls the callbacks for XmNdisarmCallback.

BSelect Release 2+: 

If XmNmultiClick is XmMULTICLICK_DISCARD, this action does nothing.

If XmNmultiClick is XmMULTICLICK_KEEP, this action does the following: Increments click_count in the callback structure. Draws the shadow in the unarmed state. If the button is not in a menu and if XmNfillOnArm is set to True, the background color reverts to the unarmed color. If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used for the button face. If the pointer is within the PushButtonGadget, calls the callbacks for XmNactivateCallback. Calls the callbacks for XmNdisarmCallback.

KActivate: 

In a menu, does the following: unposts all menus in the menu hierarchy; unless the button is already armed, calls the XmNarmCallback callbacks; and calls the XmNactivateCallback and XmNdisarmCallback callbacks. Outside a menu, KActivate has no effect. For PushButtonGadgets outside of a menu, if the parent is a manager, this action passes the event to the parent.

KSelect: 

In a menu, does the following: Unposts all menus in the menu hierarchy. Unless the button is already armed, calls the XmNarmCallback callbacks. Calls the XmNactivateCallback and XmNdisarmCallback callbacks.

Outside a menu, does the following: Draws the shadow in the armed state and, if XmNfillOnArm is set to True, fills the button with the color specified by XmNarmColor. If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for the button face. Calls the XmNarmCallback callbacks.

Outside a menu, this action also arranges for the following to happen, either immediately or at a later time: The shadow is drawn in the unarmed state and, if XmNfillOnArm is set to True, the background color reverts to the unarmed color. If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used for the button face. The XmNactivateCallback and XmNdisarmCallback callbacks are called.

KHelp: 

In a Pulldown or Popup MenuPane, unposts all menus in the menu hierarchy and restores keyboard focus to the widget that had the focus before the menu system was entered. Calls the callbacks for XmNhelpCallback if any exist. If there are no help callbacks for this widget, this action calls the help callbacks for the nearest ancestor that has them.

MAny KCancel: 

In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms the MenuBar CascadeButton and the MenuBar, and restores keyboard focus to the widget that had the focus before the MenuBar was entered. In other Pulldown MenuPanes, unposts the menu.

In a Popup MenuPane, unposts the menu and restores keyboard focus to the widget from which the menu was posted. For a PushButtonGadget outside of a menu, if the parent is a manger, this action passes the event to the parent.

<Enter>: 

In a menu, if keyboard traversal is enabled, this action does nothing. Otherwise, it draws the shadow in the armed state and calls the XmNarmCallback callbacks.

If the PushButtonGadget is not in a menu and the cursor leaves and then reenters the PushButtonGadget while the button is pressed, this action draws the shadow in the armed state. If XmNfillOnArm is set to True, it also fills the button with the color specified by XmNarmColor. If XmNlabelType is XmPIXMAP, the XmNarmPixmap is used for the button face.

<Leave>: 

In a menu, if keyboard traversal is enabled, this action does nothing. Otherwise, it draws the shadow in the unarmed state and calls the XmNdisarmCallback callbacks.

If the PushButtonGadget is not in a menu and the cursor leaves the PushButtonGadget while the button is pressed, this action draws the shadow in the unarmed state. If XmNfillOnArm is set to True, the background color reverts to the unarmed color. If XmNlabelType is XmPIXMAP, the XmNlabelPixmap is used for the button face.

Virtual Bindings

The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VirtualBindings(3X).

RELATED INFORMATION

Object(3X), RectObj(3X), XmCreatePushButtonGadget(3X), XmGadget(3X), XmLabelGadget(3X), and XmRowColumn(3X).